I've never been all that happy with the overplot of City of Villains. Arachnos is a pretty lame villain organization if you ask me: They're basically just the Council with a Venom fetish, and the Council is itself a somewhat lacking redeco of the Fifth Column, so there you go. All villain characters being obliged to have ties to that pack of losers sort of soured the deal for me from eight o'clock Day One. So when the word came down that the villain epic ATs would be even more obligatorily entwined with the Arachnos plotline, I thought, I don't want your damn lemons, what am I supposed to do with these? Do you know who I am?!
... excuse me. What I mean is, I wasn't impressed. At that point I decided it didn't matter that I was never likely to get a villain to 50, because I wouldn't be missing anything I gave a damn about anyway.
Cut to a bit ago, when I returned to the game after a long absence to discover that the villain epics had been tweaked so they were unlocking at level 20. Hm. Still nothing interesting there...
... and then it came to me. Arachnos is a ridiculous organization. As a world-bestriding terrorist/criminal threat it ranks somewhere up there with Cobra and the Harley-Davidson Owners' Group. I have an easier time taking Nemesis seriously.
So clearly what my Arachnos Soldier needs to be is someone doing a job even other members of Arachnos would think was simultaneously absurd and annoying.
Safety Officer Steve's is a never-ending battle for truth, injustice, and filling out the proper risk assessment forms.
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.