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Subject: "When life gives you lemons..."     Previous Topic | Next Topic
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Gryphonadmin
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Jul-24-11, 05:12 PM (EDT)
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"When life gives you lemons..."
 
   I've never been all that happy with the overplot of City of Villains. Arachnos is a pretty lame villain organization if you ask me: They're basically just the Council with a Venom fetish, and the Council is itself a somewhat lacking redeco of the Fifth Column, so there you go. All villain characters being obliged to have ties to that pack of losers sort of soured the deal for me from eight o'clock Day One. So when the word came down that the villain epic ATs would be even more obligatorily entwined with the Arachnos plotline, I thought, I don't want your damn lemons, what am I supposed to do with these? Do you know who I am?!

... excuse me. What I mean is, I wasn't impressed. At that point I decided it didn't matter that I was never likely to get a villain to 50, because I wouldn't be missing anything I gave a damn about anyway.

Cut to a bit ago, when I returned to the game after a long absence to discover that the villain epics had been tweaked so they were unlocking at level 20. Hm. Still nothing interesting there...

... and then it came to me. Arachnos is a ridiculous organization. As a world-bestriding terrorist/criminal threat it ranks somewhere up there with Cobra and the Harley-Davidson Owners' Group. I have an easier time taking Nemesis seriously.

So clearly what my Arachnos Soldier needs to be is someone doing a job even other members of Arachnos would think was simultaneously absurd and annoying.

Safety Officer Steve's is a never-ending battle for truth, injustice, and filling out the proper risk assessment forms.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
When life gives you lemons... [View All] Gryphonadmin Jul-24-11 TOP
  RE: When life gives you lemons... BZArchermoderator Jul-24-11 1
  RE: When life gives you lemons... Prince Charon Jul-24-11 2
  RE: When life gives you lemons... BobSchroeck Jul-25-11 3
     RE: When life gives you lemons... Gryphonadmin Jul-25-11 4
         RE: When life gives you lemons... BobSchroeck Jul-28-11 5
  RE: When life gives you lemons... Gryphonadmin Aug-09-11 6
     RE: When life gives you lemons... Gryphonadmin Aug-10-11 7
         RE: When life gives you lemons... Prince Charon Aug-10-11 8
         RE: When life gives you lemons... Gryphonadmin Aug-14-11 11
     RE: When life gives you lemons... Peter Eng Aug-10-11 9
         RE: When life gives you lemons... Gryphonadmin Aug-10-11 10
         RE: When life gives you lemons... SmkViper Aug-16-11 12

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BZArchermoderator
Member since Nov-9-05
1783 posts
Jul-24-11, 05:28 PM (EDT)
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1. "RE: When life gives you lemons..."
In response to message #0
 
   ...you are a bad, bad man.

A brilliant, but very bad, bad man.

---------------------------
Jaymie "BZArcher" Wagner
She/They
@BZArcher / bzarcher at gmail
"Life is change. Let’s live.”


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Prince Charon
Member since Jan-11-09
309 posts
Jul-24-11, 08:30 PM (EDT)
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2. "RE: When life gives you lemons..."
In response to message #0
 
   *snickers* Nice.

They planned their campaigns just as you might make a splendid piece of harness. It looks very well; and answers very well; until it gets broken; and then you are done for. Now I made my campaigns of ropes. If anything went wrong, I tied a knot; and went on.
-- Arthur Wellesley, First Duke of Wellington


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BobSchroeck
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Jul-25-11, 09:04 PM (EDT)
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3. "RE: When life gives you lemons..."
In response to message #0
 
   I like it.

So much so I feel I have to match your cleverness with my own -- though I won't be so arrogant as to post pictures and whatnot, just a pair of links: St Trinians Girl and her story.

-- Bob
-------------------
My race is pacifist and does not believe in war. We kill only out of personal spite.


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Gryphonadmin
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Jul-25-11, 10:10 PM (EDT)
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4. "RE: When life gives you lemons..."
In response to message #3
 
   LAST EDITED ON Jul-25-11 AT 10:10 PM (EDT)
 
>I like it.
>
>So much so I feel I have to match your cleverness with my own --
>though I won't be so arrogant as to post pictures and whatnot, just a
>pair of links: St Trinians Girl and
>her story.

Hee.

Norma Dinsdale also attended a school called St. Trinian's (she has presumably graduated by now), but a) it was in Galaxy City, b) it wasn't only for girls, and c) it was nowhere near as rough as that one. In fact, it was just an ordinary Catholic high school.

So you can imagine the Monsignor was delighted when one of his tenth-graders became the living avatar of a pre-Aztec god of poisoned thorns and bloody vengeance. :)

--G.
"My teen angst burns your flesh!"
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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BobSchroeck
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Jul-28-11, 06:50 PM (EDT)
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5. "RE: When life gives you lemons..."
In response to message #4
 
   LAST EDITED ON Jul-28-11 AT 06:51 PM (EDT)
 
>>pair of links: St Trinians Girl and her story.
>Hee.

I'm glad you like.

>So you can imagine the Monsignor was delighted when one of his
>tenth-graders became the living avatar of a pre-Aztec god of poisoned
>thorns and bloody vengeance. :)

Ah... Spiny Norma. Heh. I like.

>"My teen angst burns your flesh!"

<snerk>

-- Bob
-------------------
My race is pacifist and does not believe in war. We kill only out of personal spite.


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Gryphonadmin
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Aug-09-11, 10:12 PM (EDT)
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6. "RE: When life gives you lemons..."
In response to message #0
 
   Speaking of things that are embarrassing, one of the main points of hype for Going Rogue besides the alignment system was the two hawt new power sets, and premature access to same if you preordered, which I didn't. One of them, Dual Pistols, is... well, it's absurd, but in a good way. Though the animations are so flamboyant that it makes you feel like an extra-special douche when you miss.

The other is a Demon Summoning set for Masterminds. This is seriously eyeroll-worthy. Its attack powers involve a whip and the demons have exactly the kind of heavy metal album cover art design you expect. It's so tacky you could use it to stick posters to the wall, and the NPC they added to show it off, Desdemona the not-much-black-leather-wearin' demon summoness, is beyond stereotyped even for a signature NPC in a generic comic-book-flavored universe.

So I didn't even look at that for almost a month, until today I finally decided, OK, I'll give it a shot, but only on my own terms.

Enter:

Johnny doesn't even play heavy metal. He's the guitarist in a punk surf band. The whole thing is just deeply embarrassing to him.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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Gryphonadmin
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Aug-10-11, 02:21 AM (EDT)
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7. "RE: When life gives you lemons..."
In response to message #6
 
   The client crashed as I was trying to edit Johnny's bio just now, and I can't be arsed to restart it, but he just hit level 6 and acquired a second demonling, this one - oddly - with ice-themed powers. I've decided to call him Frusen Gldj, or as close as I can get with the game's lack of support for non-ASCII characters in name fields. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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Prince Charon
Member since Jan-11-09
309 posts
Aug-10-11, 11:25 AM (EDT)
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8. "RE: When life gives you lemons..."
In response to message #7
 
   *snicker* Nice.

They planned their campaigns just as you might make a splendid piece of harness. It looks very well; and answers very well; until it gets broken; and then you are done for. Now I made my campaigns of ropes. If anything went wrong, I tied a knot; and went on.
-- Arthur Wellesley, First Duke of Wellington


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Gryphonadmin
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22411 posts
Aug-14-11, 10:00 PM (EDT)
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11. "RE: When life gives you lemons..."
In response to message #7
 
   Here we go. Also, as you see, I had a re-think about Johnny's theme. Decided he wasn't as funny as he could be, just being a Demons version of I Predict a Riot. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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Peter Eng
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Aug-10-11, 02:23 PM (EDT)
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9. "RE: When life gives you lemons..."
In response to message #6
 
   Can the character design system produce anything close to "cute little girl that should be clutching a teddybear," or is it still inclined towards "huge tracts of land" on all female characters?

Peter Eng
--
"Mommy didn't believe in Grashnar. She said he was just pretend."


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Gryphonadmin
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Aug-10-11, 03:00 PM (EDT)
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10. "RE: When life gives you lemons..."
In response to message #9
 
   >Can the character design system produce anything close to "cute little
>girl that should be clutching a teddybear," or is it still inclined
>towards "huge tracts of land" on all female characters?

Player characters can't be children; you can make a three-foot-tall character if you like, but the overall shape will be that of a miniature adult. (In fact, I don't think the game engine has a "child" skeleton. You never see children on the street or in any of the various places where civilian NPCs gather.) For female characters, this means that, although it's possible to achieve fairly modest proportions by minimizing the chest and hips sliders, you're still not going to be able to pull off anything convincingly preadolescent.

Jen Rossum, for instance, has both of those sliders minimized, but you still would never mistake her for a fifth-grader (admittedly, the bulky jacket she's usually wearing doesn't help):

I actually had to mention that on a keyed screenshot I once put together as an artist's reference for a drawing of her in her "workin' around the machine shop" clothes - an image spec I ended up not sending, alas, perhaps I should resurrect it next time I'm called upon for one.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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SmkViper
Member since Sep-11-07
60 posts
Aug-16-11, 11:06 AM (EDT)
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12. "RE: When life gives you lemons..."
In response to message #9
 
   >Can the character design system produce anything close to "cute little
>girl that should be clutching a teddybear," or is it still inclined
>towards "huge tracts of land" on all female characters?

This question actually came up on the Star Trek Online forums and was answered by one of Cryptic's community representatives named WishStone:

>One part of this is also: We cannot have "A Cups". You can make very, very small characters and to make sure no one is creating a child, a certain amount of upper circumference has to be there.
>Same reason, by the way, why all males either have an afternoon shade or full-blown beard of some kind.

Source

(If you'll remember, Cryptic was the original developer of CoX before they sold the game to NCSoft)

--SmkViper


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