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Eyrie Productions, Unlimited
CdrMike
Member since Feb-20-05
899 posts |
Dec-08-17, 08:26 PM (EDT) |
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2. "RE: Altia"
In response to message #1
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>I dunno, I mean, the very first shot in the trailer is calling collect >from the heart of the Uncanny Valley. It's one of the problems of adapting anything drawn/animated to live-action. I initially questioned the look because it had been awhile since I read the original manga, then I did a quick Google image search and realized that that really is the rough proportion of her eyes to her face in the mangas. I still question the decision now to be that faithful to the visual look of the manga, but I'm willing to at least cut them a bit of slack because it looks like they haven't gone with the Ghost in the Shell whitewash. The most egregious flaw I see so far? They failed to give Ido his trademark "Egon" hair-do. Those bastards! j/k -------------------------- CdrMike, Overwatch Reject "You know, the world could always use more heroes." - Tracer, Overwatch |
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CdrMike
Member since Feb-20-05
899 posts |
Dec-08-17, 08:26 PM (EDT) |
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2. "RE: Altia"
In response to message #1
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>I dunno, I mean, the very first shot in the trailer is calling collect >from the heart of the Uncanny Valley. It's one of the problems of adapting anything drawn/animated to live-action. I initially questioned the look because it had been awhile since I read the original manga, then I did a quick Google image search and realized that that really is the rough proportion of her eyes to her face in the mangas. I still question the decision now to be that faithful to the visual look of the manga, but I'm willing to at least cut them a bit of slack because it looks like they haven't gone with the Ghost in the Shell whitewash. The most egregious flaw I see so far? They failed to give Ido his trademark "Egon" hair-do. Those bastards! j/k -------------------------- CdrMike, Overwatch Reject "You know, the world could always use more heroes." - Tracer, Overwatch |
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Kendra Kirai
Member since May-22-16
587 posts |
Dec-09-17, 11:18 AM (EDT) |
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10. "RE: Altia"
In response to message #4
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People keep bringing up the whitewashing of the Major, but her origin is entirely different, and part of the idea was to make her as unlike her old self as possible. Also, it totally throws everyone ELSE in the movie under the bus. There were like three white people in that movie! And you're focusing on THEM (Hell, not even them, just THE MAJOR) while ignoring the ENTIRE REST of the cast! The movie had its many problems. But casting ScarJo was not one of them. Far, far worse was the use of scenes and imagery from the original animated movie that lacked the context given IN that movie and were just there to be "Look, it's just like the one from the 90s!" |
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SpottedKitty
Member since Jun-15-04
605 posts |
Dec-09-17, 05:00 AM (EDT) |
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5. "RE: Altia"
In response to message #2
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>The most egregious flaw I see so far? They failed to give Ido his >trademark "Egon" hair-do. Those bastards! j/k I always thought that wasn't his hairdo, that was the actual shape of his actual head. I'm cautiously hopeful. FWIW, if I were to dig out my copies of the original comic, I think I could point to actual scenes in the trailer. Can't say that with many movie adaptations. -- Unable to save the day: File is read-only. |
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Verbena
Charter Member
1108 posts |
Dec-09-17, 09:17 AM (EDT) |
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7. "RE: Altia"
In response to message #2
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>It's one of the problems of adapting anything drawn/animated to >live-action. I initially questioned the look because it had been >awhile since I read the original manga, then I did a quick Google >image search and realized that that really is the rough >proportion of her eyes to her face in the mangas. I still question >the decision now to be that faithful to the visual look of the manga, >but I'm willing to at least cut them a bit of slack because it looks >like they haven't gone with the Ghost in the Shell whitewash. I think the designer of the movie here really, really dropped the ball on the eyes. The problem is in the process of translating to western-style cinema from anime, you have to translate the idioms and genre-specific conventions inherent to each. In anime, huge eyes are a part of the art style, not necessarily a part of the story. I agree, Alita -is- supposed to be a bit off, but it should show in her mannerisms and speech, not necessarily her physical appearance if she's hiding her mechanical construction. It's been a very, VERY long time since I've seen any of the anime, but I really think failing to recognize and translate the cultural assumptions of the genre could tank this movie. And I think the eyes might just be the tip of the iceberg there. ------ Fearless creatures, we all learn to fight the Reaper Can't defeat Her, so instead I'll have to be Her
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MoonEyes
Member since Jun-29-03
1126 posts |
Dec-09-17, 10:11 AM (EDT) |
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8. "RE: Altia"
In response to message #1
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LAST EDITED ON Dec-09-17 AT 10:16 AM (EST) >I dunno, I mean, the very first shot in the trailer is calling collect >from the heart of the Uncanny Valley. In all honesty, I suspect that that was the IDEA, in fact. As an, at least related, side note, why is it that Maggie Siff hasn't made more music, because her voice is...epic.
...! Stoke Mandeville, Esq & The Victorian Ballsmiths "Nobody Want Verdigris-Covered Balls!" |
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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