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Eyrie Productions, Unlimited
Terminus Est
Member since Nov-5-04
573 posts |
Jun-04-15, 03:33 PM (EDT) |
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22. "RE: Happy with Games"
In response to message #21
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It's not like it'd even be that hard to make the advances from the first game irrelevant. Give the x-rays gear that's highly resistant to plasma fire and new weapons that are even more deadly, bring in some of the other races from the originals (which they're doing already, but I digress), upgrade some of them like they did the Mutons, and figure out the new Big Bad. Ready-made alien army, just add plot. For that matter, they could opt for orbital bombardment as a strategy, and where would we be then? In need of new gear for a new environment, new craft to combat the threat, and very far behind the curve with most of our critical infrastructure down - all XCOM's gear is designed for surface work, they'd need new tech for zero/low-G environs. And by the end of the game, we're taking the fight to them in space, possibly with a final mission on the moon or Mars. And the next game? Interplanetary/interstellar warfare as we seek out the source, while the aliens just keep getting weirder and more dangerous. And maybe, just maybe, at the end of the line we find out that we have become the bad guys they were afraid of to begin with. ...Yes, I realize that's a gross oversimplification of the process and a LOT of speculation. I woke up with an urge to plot, please don't hit, etc. |
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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